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- // Copyright (C) MongoDB, Inc. 2022-present.
- //
- // Licensed under the Apache License, Version 2.0 (the "License"); you may
- // not use this file except in compliance with the License. You may obtain
- // a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
- // Package bsoncodec provides a system for encoding values to BSON representations and decoding
- // values from BSON representations. This package considers both binary BSON and ExtendedJSON as
- // BSON representations. The types in this package enable a flexible system for handling this
- // encoding and decoding.
- //
- // The codec system is composed of two parts:
- //
- // 1) ValueEncoders and ValueDecoders that handle encoding and decoding Go values to and from BSON
- // representations.
- //
- // 2) A Registry that holds these ValueEncoders and ValueDecoders and provides methods for
- // retrieving them.
- //
- // # ValueEncoders and ValueDecoders
- //
- // The ValueEncoder interface is implemented by types that can encode a provided Go type to BSON.
- // The value to encode is provided as a reflect.Value and a bsonrw.ValueWriter is used within the
- // EncodeValue method to actually create the BSON representation. For convenience, ValueEncoderFunc
- // is provided to allow use of a function with the correct signature as a ValueEncoder. An
- // EncodeContext instance is provided to allow implementations to lookup further ValueEncoders and
- // to provide configuration information.
- //
- // The ValueDecoder interface is the inverse of the ValueEncoder. Implementations should ensure that
- // the value they receive is settable. Similar to ValueEncoderFunc, ValueDecoderFunc is provided to
- // allow the use of a function with the correct signature as a ValueDecoder. A DecodeContext
- // instance is provided and serves similar functionality to the EncodeContext.
- //
- // # Registry
- //
- // A Registry is a store for ValueEncoders, ValueDecoders, and a type map. See the Registry type
- // documentation for examples of registering various custom encoders and decoders. A Registry can
- // have three main types of codecs:
- //
- // 1. Type encoders/decoders - These can be registered using the RegisterTypeEncoder and
- // RegisterTypeDecoder methods. The registered codec will be invoked when encoding/decoding a value
- // whose type matches the registered type exactly.
- // If the registered type is an interface, the codec will be invoked when encoding or decoding
- // values whose type is the interface, but not for values with concrete types that implement the
- // interface.
- //
- // 2. Hook encoders/decoders - These can be registered using the RegisterHookEncoder and
- // RegisterHookDecoder methods. These methods only accept interface types and the registered codecs
- // will be invoked when encoding or decoding values whose types implement the interface. An example
- // of a hook defined by the driver is bson.Marshaler. The driver will call the MarshalBSON method
- // for any value whose type implements bson.Marshaler, regardless of the value's concrete type.
- //
- // 3. Type map entries - This can be used to associate a BSON type with a Go type. These type
- // associations are used when decoding into a bson.D/bson.M or a struct field of type interface{}.
- // For example, by default, BSON int32 and int64 values decode as Go int32 and int64 instances,
- // respectively, when decoding into a bson.D. The following code would change the behavior so these
- // values decode as Go int instances instead:
- //
- // intType := reflect.TypeOf(int(0))
- // registry.RegisterTypeMapEntry(bsontype.Int32, intType).RegisterTypeMapEntry(bsontype.Int64, intType)
- //
- // 4. Kind encoder/decoders - These can be registered using the RegisterDefaultEncoder and
- // RegisterDefaultDecoder methods. The registered codec will be invoked when encoding or decoding
- // values whose reflect.Kind matches the registered reflect.Kind as long as the value's type doesn't
- // match a registered type or hook encoder/decoder first. These methods should be used to change the
- // behavior for all values for a specific kind.
- //
- // # Registry Lookup Procedure
- //
- // When looking up an encoder in a Registry, the precedence rules are as follows:
- //
- // 1. A type encoder registered for the exact type of the value.
- //
- // 2. A hook encoder registered for an interface that is implemented by the value or by a pointer to
- // the value. If the value matches multiple hooks (e.g. the type implements bsoncodec.Marshaler and
- // bsoncodec.ValueMarshaler), the first one registered will be selected. Note that registries
- // constructed using bson.NewRegistry have driver-defined hooks registered for the
- // bsoncodec.Marshaler, bsoncodec.ValueMarshaler, and bsoncodec.Proxy interfaces, so those will take
- // precedence over any new hooks.
- //
- // 3. A kind encoder registered for the value's kind.
- //
- // If all of these lookups fail to find an encoder, an error of type ErrNoEncoder is returned. The
- // same precedence rules apply for decoders, with the exception that an error of type ErrNoDecoder
- // will be returned if no decoder is found.
- //
- // # DefaultValueEncoders and DefaultValueDecoders
- //
- // The DefaultValueEncoders and DefaultValueDecoders types provide a full set of ValueEncoders and
- // ValueDecoders for handling a wide range of Go types, including all of the types within the
- // primitive package. To make registering these codecs easier, a helper method on each type is
- // provided. For the DefaultValueEncoders type the method is called RegisterDefaultEncoders and for
- // the DefaultValueDecoders type the method is called RegisterDefaultDecoders, this method also
- // handles registering type map entries for each BSON type.
- package bsoncodec
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