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- // Copyright (C) MongoDB, Inc. 2017-present.
- //
- // Licensed under the Apache License, Version 2.0 (the "License"); you may
- // not use this file except in compliance with the License. You may obtain
- // a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
- // Package bson is a library for reading, writing, and manipulating BSON. BSON is a binary serialization format used to
- // store documents and make remote procedure calls in MongoDB. The BSON specification is located at https://bsonspec.org.
- // The BSON library handles marshalling and unmarshalling of values through a configurable codec system. For a description
- // of the codec system and examples of registering custom codecs, see the bsoncodec package. For additional information and
- // usage examples, check out the [Work with BSON] page in the Go Driver docs site.
- //
- // # Raw BSON
- //
- // The Raw family of types is used to validate and retrieve elements from a slice of bytes. This
- // type is most useful when you want do lookups on BSON bytes without unmarshaling it into another
- // type.
- //
- // Example:
- //
- // var raw bson.Raw = ... // bytes from somewhere
- // err := raw.Validate()
- // if err != nil { return err }
- // val := raw.Lookup("foo")
- // i32, ok := val.Int32OK()
- // // do something with i32...
- //
- // # Native Go Types
- //
- // The D and M types defined in this package can be used to build representations of BSON using native Go types. D is a
- // slice and M is a map. For more information about the use cases for these types, see the documentation on the type
- // definitions.
- //
- // Note that a D should not be constructed with duplicate key names, as that can cause undefined server behavior.
- //
- // Example:
- //
- // bson.D{{"foo", "bar"}, {"hello", "world"}, {"pi", 3.14159}}
- // bson.M{"foo": "bar", "hello": "world", "pi": 3.14159}
- //
- // When decoding BSON to a D or M, the following type mappings apply when unmarshalling:
- //
- // 1. BSON int32 unmarshals to an int32.
- // 2. BSON int64 unmarshals to an int64.
- // 3. BSON double unmarshals to a float64.
- // 4. BSON string unmarshals to a string.
- // 5. BSON boolean unmarshals to a bool.
- // 6. BSON embedded document unmarshals to the parent type (i.e. D for a D, M for an M).
- // 7. BSON array unmarshals to a bson.A.
- // 8. BSON ObjectId unmarshals to a primitive.ObjectID.
- // 9. BSON datetime unmarshals to a primitive.DateTime.
- // 10. BSON binary unmarshals to a primitive.Binary.
- // 11. BSON regular expression unmarshals to a primitive.Regex.
- // 12. BSON JavaScript unmarshals to a primitive.JavaScript.
- // 13. BSON code with scope unmarshals to a primitive.CodeWithScope.
- // 14. BSON timestamp unmarshals to an primitive.Timestamp.
- // 15. BSON 128-bit decimal unmarshals to an primitive.Decimal128.
- // 16. BSON min key unmarshals to an primitive.MinKey.
- // 17. BSON max key unmarshals to an primitive.MaxKey.
- // 18. BSON undefined unmarshals to a primitive.Undefined.
- // 19. BSON null unmarshals to nil.
- // 20. BSON DBPointer unmarshals to a primitive.DBPointer.
- // 21. BSON symbol unmarshals to a primitive.Symbol.
- //
- // The above mappings also apply when marshalling a D or M to BSON. Some other useful marshalling mappings are:
- //
- // 1. time.Time marshals to a BSON datetime.
- // 2. int8, int16, and int32 marshal to a BSON int32.
- // 3. int marshals to a BSON int32 if the value is between math.MinInt32 and math.MaxInt32, inclusive, and a BSON int64
- // otherwise.
- // 4. int64 marshals to BSON int64.
- // 5. uint8 and uint16 marshal to a BSON int32.
- // 6. uint, uint32, and uint64 marshal to a BSON int32 if the value is between math.MinInt32 and math.MaxInt32,
- // inclusive, and BSON int64 otherwise.
- // 7. BSON null and undefined values will unmarshal into the zero value of a field (e.g. unmarshalling a BSON null or
- // undefined value into a string will yield the empty string.).
- //
- // # Structs
- //
- // Structs can be marshalled/unmarshalled to/from BSON or Extended JSON. When transforming structs to/from BSON or Extended
- // JSON, the following rules apply:
- //
- // 1. Only exported fields in structs will be marshalled or unmarshalled.
- //
- // 2. When marshalling a struct, each field will be lowercased to generate the key for the corresponding BSON element.
- // For example, a struct field named "Foo" will generate key "foo". This can be overridden via a struct tag (e.g.
- // `bson:"fooField"` to generate key "fooField" instead).
- //
- // 3. An embedded struct field is marshalled as a subdocument. The key will be the lowercased name of the field's type.
- //
- // 4. A pointer field is marshalled as the underlying type if the pointer is non-nil. If the pointer is nil, it is
- // marshalled as a BSON null value.
- //
- // 5. When unmarshalling, a field of type interface{} will follow the D/M type mappings listed above. BSON documents
- // unmarshalled into an interface{} field will be unmarshalled as a D.
- //
- // The encoding of each struct field can be customized by the "bson" struct tag.
- //
- // This tag behavior is configurable, and different struct tag behavior can be configured by initializing a new
- // bsoncodec.StructCodec with the desired tag parser and registering that StructCodec onto the Registry. By default, JSON tags
- // are not honored, but that can be enabled by creating a StructCodec with JSONFallbackStructTagParser, like below:
- //
- // Example:
- //
- // structcodec, _ := bsoncodec.NewStructCodec(bsoncodec.JSONFallbackStructTagParser)
- //
- // The bson tag gives the name of the field, possibly followed by a comma-separated list of options.
- // The name may be empty in order to specify options without overriding the default field name. The following options can be used
- // to configure behavior:
- //
- // 1. omitempty: If the omitempty struct tag is specified on a field, the field will not be marshalled if it is set to
- // the zero value. Fields with language primitive types such as integers, booleans, and strings are considered empty if
- // their value is equal to the zero value for the type (i.e. 0 for integers, false for booleans, and "" for strings).
- // Slices, maps, and arrays are considered empty if they are of length zero. Interfaces and pointers are considered
- // empty if their value is nil. By default, structs are only considered empty if the struct type implements the
- // bsoncodec.Zeroer interface and the IsZero method returns true. Struct fields whose types do not implement Zeroer are
- // never considered empty and will be marshalled as embedded documents.
- // NOTE: It is recommended that this tag be used for all slice and map fields.
- //
- // 2. minsize: If the minsize struct tag is specified on a field of type int64, uint, uint32, or uint64 and the value of
- // the field can fit in a signed int32, the field will be serialized as a BSON int32 rather than a BSON int64. For other
- // types, this tag is ignored.
- //
- // 3. truncate: If the truncate struct tag is specified on a field with a non-float numeric type, BSON doubles unmarshalled
- // into that field will be truncated at the decimal point. For example, if 3.14 is unmarshalled into a field of type int,
- // it will be unmarshalled as 3. If this tag is not specified, the decoder will throw an error if the value cannot be
- // decoded without losing precision. For float64 or non-numeric types, this tag is ignored.
- //
- // 4. inline: If the inline struct tag is specified for a struct or map field, the field will be "flattened" when
- // marshalling and "un-flattened" when unmarshalling. This means that all of the fields in that struct/map will be
- // pulled up one level and will become top-level fields rather than being fields in a nested document. For example, if a
- // map field named "Map" with value map[string]interface{}{"foo": "bar"} is inlined, the resulting document will be
- // {"foo": "bar"} instead of {"map": {"foo": "bar"}}. There can only be one inlined map field in a struct. If there are
- // duplicated fields in the resulting document when an inlined struct is marshalled, the inlined field will be overwritten.
- // If there are duplicated fields in the resulting document when an inlined map is marshalled, an error will be returned.
- // This tag can be used with fields that are pointers to structs. If an inlined pointer field is nil, it will not be
- // marshalled. For fields that are not maps or structs, this tag is ignored.
- //
- // # Marshalling and Unmarshalling
- //
- // Manually marshalling and unmarshalling can be done with the Marshal and Unmarshal family of functions.
- //
- // [Work with BSON]: https://www.mongodb.com/docs/drivers/go/current/fundamentals/bson/
- package bson
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